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	<title>waka waka waka &#187; aggression</title>
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	<description>I go many places</description>
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		<title>Who Knew?</title>
		<link>http://malcolmpollack.com/2010/03/01/who-knew-2/</link>
		<comments>http://malcolmpollack.com/2010/03/01/who-knew-2/#comments</comments>
		<pubDate>Tue, 02 Mar 2010 04:01:53 +0000</pubDate>
		<dc:creator>Malcolm</dc:creator>
				<category><![CDATA[Marginalia]]></category>
		<category><![CDATA[aggression]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://malcolmpollack.com/?p=2708</guid>
		<description><![CDATA[Here&#8217;s an interesting item: Iowa State University Distinguished Professor of Psychology Craig Anderson claims to have demonstrated conclusively that playing shoot-&#8217;em-up video games &#8220;increases aggressive thinking and aggressive affect, and decreases prosocial behavior.&#8221; This is, of course, what various concerned sorts have been saying all along, although I had for some reason thought that the [...]]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s an <a href="http://www.physorg.com/news186665767.html">interesting item</a>: Iowa State University Distinguished Professor of Psychology Craig Anderson claims to have demonstrated conclusively that playing shoot-&#8217;em-up video games &#8220;increases aggressive thinking and aggressive affect, and decreases prosocial behavior.&#8221;</p>
<p>This is, of course, what various concerned sorts have been saying all along, although I had for some reason thought that the idea had been shown, generally, to be false. These games are hugely popular, and are the focus of an enormously profitable industry, so you can bet that the usual battle lines, easily predictable and tiresomely familiar, will soon be drawn.</p>
<p>I have no expertise whatsoever to bring to bear here  &#8212;  all I can say, from my own wholly unscientific sampling of the phenomenon, is that I used to play a fair amount of <em><a href="http://en.wikipedia.org/wiki/Doom_(video_game)">Doom</a></em> with my son Nick when he was a boy, and he turned out to be as amiable a fellow as you could ever hope to meet.</p>
<p>Whenever there&#8217;s a new result in the social sciences, can some new laws be far behind? Indeed, the good professor is already looking forward to some benevolent social engineering:</p>
<blockquote><p>The researchers conclude that the study has important implications for public policy debates, including development and testing of potential intervention strategies designed to reduce the harmful effects of playing violent video games.</p>
<p>&#8220;From a public policy standpoint, it&#8217;s time to get off the question of, &#8216;Are there real and serious effects?&#8217; That&#8217;s been answered and answered repeatedly,&#8221; Anderson said. &#8220;It&#8217;s now time to move on to a more constructive question like, &#8216;How do we make it easier for parents &#8212; within the limits of culture, society and law &#8212; to provide a healthier childhood for their kids?&#8217;&#8221;
</p></blockquote>
<p>Ah yes, those pesky limits. Well, in the meantime, Dr. Anderson has some advice for anxious parents:</p>
<blockquote><p>But Anderson knows it will take time for the creation and implementation of effective new policies. And until then, there is plenty parents can do to protect their kids at home.</p>
<p>&#8220;Just like your child&#8217;s diet and the foods you have available for them to eat in the house, you should be able to control the content of the video games they have available to play in your home,&#8221; he said. &#8220;And you should be able to explain to them why certain kinds of games are not allowed in the house &#8212; conveying your own values. You should convey the message that one should always be looking for more constructive solutions to disagreements and conflict.&#8221;</p></blockquote>
<p>Geez, I dunno. When a bunch of those Hell Knights pop up out of nowhere, I&#8217;m pretty sure I&#8217;m still going for my BFG. Let Satan sort &#8216;em out.</p>
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